Slay the Spire, by Mega Crit Games

The Mindful Roguelike

My mental health toolkit includes meditation, journaling, a bit of exercise, and — every day, almost without fail — about 45 minutes with a brutally difficult card-based video game called Slay the Spire. What started as a pandemic coping mechanism has evolved into an essential ritual that’s now woven into the fabric of my life.

April 27, 2025 · 5 min
Blue Knight Mask • Minya Diéz-Dührkoop • 1924

Ubiquity's Cost

Lately, I’ve been noticing how much emotional stress technology places on people across all demographics. Technology increasingly shifts burdens onto users by design, creating anxiety and exclusion—particularly for those less comfortable navigating digital spaces, and I believe that it’s time to recognize and reverse this trend.

April 12, 2025 · 8 min